
Snake
Snake on the LEDs. Plays itself as a screensaver; press the arrow keys to play. B opens the menu: Battle and Teams for 2–4 snakes, Co-op with shared apples, and four arenas.
At a glance
update_app_settingsapp_action over MCPGame
Modes
| Mode | Players | Play |
|---|---|---|
| Solo default | 1 | Solo |
| Battle | 2–4 | Free-for-all |
| Teams | 2–4 | Teams |
| Co-op | 2–4 | Co-op |
Maps
Themes
Settings
| Setting | Type | Default | Options / range |
|---|---|---|---|
| General | |||
Speed (moves/s)speed | whole number | 8 | 3 – 15 |
Themetheme | choice | Night | ClassicNeonRetroMonoNightJungleCircuitDesert |
AI skillskillHow well the demo AI plays | number | 0.8 | 0.0 – 1.0 |
Show scoreshow_score | on/off | On | on / off |
Snake colourcolor | colour | #00ff8c | any colour (#rrggbb) |
Food colourfood | colour | #ff1e5a | any colour (#rrggbb) |
Solid wallswallsOn the open map the edges kill instead of wrapping around | on/off | Off | on / off |
| Graphics | |||
Effectseffects | choice | Full (particles, shake, flashes) | Full (particles, shake, flashes)Calm (no shake or flashes)Minimal |
| Game flow | |||
Intro & results screensintro_outro | on/off | On | on / off |
Play itself when idleattractThe AI plays while nobody does (great in a playlist) | on/off | On | on / off |
Plays itself withpilot | choice | Built-in AI | Built-in AIFruit-fly brain (sees only the pixels; docs/FLY_BRAIN.md) |
| Game | |||
Growth per applegrow | whole number | 1 | 1 – 3 |
Match time (s)match_timeBattle and Teams | whole number | 90 | 30 – 300 |
Co-op liveslives | whole number | 3 | 0 – 9 |
Modemode | choice | Solo | SoloBattleTeamsCo-op |
Mapmap | choice | Open | OpenPillarsMazeTunnels |
Playersplayers | whole number | 1 | 1 – 4 |
Try it
$ uv run deskdot preview arcade --settings '{"theme":"classic"}' --out arcade.png$ curl -X POST http://127.0.0.1:8765/api/apps/arcade/activateOr ask your agent: “Show Snake on my panel”. It calls show_app with "arcade". New here? Set up DeskDot first.
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